/*--------------------------------*- C++ -*----------------------------------*\
  ==  == ====== ====   ====    |
                    \\     ||  | Multiphase Code Repository by HZDR
  ======   //   ||  || ===//   | Website: https://doi.org/10.14278/rodare.767
  ||  ||  //    ||  // || \\   | License: GPL-3.0-or-later
  ==  == ====== ====   ==  ==  |
\*---------------------------------------------------------------------------*/
FoamFile
{
    format      ascii;
    class       dictionary;
    location    "constant";
    object      momentumTransfer;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

drag
{
    air_dispersedIn_water
    {
        type            wallDamped;
        wallDamping
        {
            type            thirdOrder;
            Cd              1;
        }
        drag
        {
            #includeEtc     "caseDicts/baseline/drag.cfg"
        }
        Kmin            0;
    }
}

virtualMass
{
    air_dispersedIn_water
    {
        type            wallDamped;
        wallDamping
        {
            type            thirdOrder;
            Cd              1;
        }
        virtualMass
        {
            #includeEtc     "caseDicts/baseline/virtualMass.cfg"
        }
    }
}

lift
{
    air_dispersedIn_water
    {
        type            wallDamped;
        wallDamping
        {
            type            thirdOrder;
            Cd              1;
        }
        lift
        {
            type            Hessenkemper;
            swarmCorrection
            {
                type            none;
            }
            aspectRatio
            {
                type            ZiegenheinLucas;
            }
        }
    }
}

wallLubrication
{
    air_dispersedIn_water
    {
        type            wallDamped;
        wallDamping
        {
            type            thirdOrder;
            Cd              1;
        }
        wallLubrication
        {
            #includeEtc     "caseDicts/baseline/wallLubrication.cfg"
        }
    }
}

turbulentDispersion
{
    air_dispersedIn_water
    {
        type            wallDamped;
        wallDamping
        {
            type            thirdOrder;
            Cd              1;
        }
        turbulentDispersion
        {
            #includeEtc     "caseDicts/baseline/turbulentDispersion.cfg"
        }
    }
}


// ************************************************************************* //
